OCMS: How did this new feature come about? Architect was initially designed to be an improvement to our internal development tools. At the time, we were a relatively small team trying to support a large subscriber base. Making great content easier and faster to create was the primary goal of the original internal Architect system. The problem we faced was a lack of bandwidth and development time to implement the feature. Thankfully, when NCsoft fully acquired City of Heroes they were willing to invest the time and resources needed to bring this to life. It was during that time we decided to actually open the tool up to the players as a full blown feature.
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