Coupon Croc
Top Discounts: Thomson Travelodge Debenhams Virgin Media
Discount Search:

tech seed
Get our latest content through RSS, iGoogle or get specific feeds.
View | Add to iGoogle

Home » Archive » 2010 » 1 » Storage » Gallium3D Feature Levels Plotted, Discussed

Storage

RSS spidered article Gallium3D Feature Levels Plotted, Discussed

Added on: 13:30:24 12th January 2010

Gallium3D Feature Levels Plotted, DiscussedThe last time we talked about Gallium3D work being done by Zack Rusin was just before the holidays when he was hacking on new geometry shader support. Zack's latest work on Gallium3D though is for defining "feature levels" that provides a table for what features can be supported by a given driver / graphics processor. The Gallium3D feature levels pair closely to DirectX version numbers and their capabilities, such as with regard to the availability of fragment shaders, vertex shaders, maximum texture dimensions, two-sided stencil, and other technical features...

Check out latest LCD TV prices