The final Halo game by Bungie is the Halo game that showed signs of great progress coming to fruition. ODST was a step in the wrong direction, a slow, awkwardly paced, dark game that never once felt important enough to finish. Reach grabs you fast and revs up the pace in a hurry. Reach follows you, Noble Six, as you are part of the first line of defense for the events leading into the first game - you're like when a gentleman puts his coat in the puddle of water for a lady, except you are throwing your body in the water so Master Chief can teabag you and steal your girl. The events are epic enough to care for, the story is paced correctly, and the action keeps things interesting while amping up the difficulty as you play.
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