Back in June there were patches published by NVIDIA for X Synchronization Fences after it was in planning since before last year's X Developers' Summit. These synchronization fences were designed to "synchronize X rendering with direct rendering X clients such as OpenGL and vice versa. They are especially useful in synchronizing GL-based composite managers screen updates with Xs rendering." Today there are more patches out from NVIDIA this time touching xextproto to add support for the binary sync objects...
Read more: Phoronix
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